Fixed support for Speex calls for FP 10.1

Friday, August 27th, 2010

After updating to Flash Player 10.1 we’ve found that there were problems with Speex calls - no sound at all or big delay. Now we’ve fixed this issue and you can continue to enjoy Flaphone with new Flash Player 10.1

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Zingaya offers forwarding to SIP and landlines/mobiles in Free plan

Monday, August 16th, 2010

There is no reason to use flaphone callme subsystem now, because you will have forwarding to SIP and to landlines/mobiles in Zingaya Free plan in addition to Skype forwarding. Zingaya offers better calls quality and additional features. In Free plan your widget still has only 1 line available, for more lines - check Standard, Advanced or Custom plans.

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Skype opens up SkypeKit SDK

Wednesday, June 23rd, 2010

According to Skype they are ready to open up SkypeKit SDK which will allow developers to create their own Skype-compatible software. It’s a good move, let’s see what capabilities we will be able to use. Flash-based Skype is closer than it seems!

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CallMe-widgets will be detached to the new service

Friday, June 11th, 2010

CallMe-widgets concept was a very good idea, we received a lot of feedback and decided that this subsystem can be detached and form the whole new service. All I can say now - this service is about to launch and it will have a lot of new great features our users asked us for. We also worked on technology a lot and you’ll see UDP-transport support, echo-cancellation and many other interesting features in it.

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Apple FaceTime uses SIP, RTP and H.264 for video calls

Monday, June 7th, 2010

Apple announced FaceTime - video call system is built on open standards like SIP, H.264 and AAC, so it’ll work with other video calling apps as well. The problem is that H.264 and AAC aren’t open standards at all… But let’s wait and see how FaceTime exactly works. Maybe we’ll be able to call from/to flaphone from/to iPhone 4G.

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Silverlight4 and VoIP

Saturday, November 28th, 2009

After Silverlight 4 release for developers we are working on proof of concept - Silverlight version of Flaphone. Will post there as soon as we got something to test.

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Flaphone in ChromeOS. First VoIP client is already in place.

Friday, November 20th, 2009

Hello. As you maybe now Google released first ChromeOS version yesterday. We have tested it and found that Flash Player 10.0.32.18 has been built-in. And yes, that means that Flaphone works in ChromeOS, so we already have VoIP client available for new OS! I remind you that you can use Flaphone to make VoIP calls to PSTN/Mobiles using any SIP provider you want,  make calls to Skype or SIP, callme widgets will also work in ChromeOS. Great news! Flahpone in ChromeOS

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CallMe widget upgraded again

Monday, September 21st, 2009

First of all, it was fully rewritten without usage of  Flex framework and now size of the widget is only 100Kb (compare with 383Kb of the previous version). Some bugs were fixed and new microphone selection panel was added, you can see it on the image:

new callme widget In the near future we are going to add some new features to solve echo problem (because Adobe isn’t going to solve it in player itself).

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CallMe widget improvements

Wednesday, August 19th, 2009

CallMe widget was updated, we added some useful features. Now you can’t make a call without microphone, widget is using some smart system to check if you have microphone and if it works. If there is no signal coming from microphone it will show you the message:

call me no mic

We also added microphone activity level info:

mic activity

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Flaphone updated

Friday, August 14th, 2009

Flaphone service was updated today (14.08.2009), because we updated our server’s software. We’ve fixed some bugs and added some new features our users asked us about: callhistory can be managed , call length timer. Now we are testing new version of our server, which is more powerful and stable, but as it’s new we still expecting some issues during the next week, please be patient if flaphone doesn’t work and send email with details to info@flaphone.com . We apologize, but because of new callhistory storage system you won’t find your old calls in callhistory.

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